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	<title>Comments for Frosthawk Games - Tabletop Gaming &amp; Hobby Blog</title>
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	<link>http://blog.frosthawk.com</link>
	<description>Tabletop Gaming, Miniature Hobby, RPGs &#38; More</description>
	<lastBuildDate>Sat, 15 Jan 2011 21:42:30 +0000</lastBuildDate>
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		<title>Comment on #Wargaming terrain-Take the hill! by Veakari</title>
		<link>http://blog.frosthawk.com/war-gaming-terrain-take-the-hill/comment-page-1/#comment-37</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Sat, 15 Jan 2011 21:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=387#comment-37</guid>
		<description>Liquid Nails was my first thought, or some other construction adhesive.  We&#039;ve used it in a lot of the foam structures we&#039;ve built.  I have molded a lot of the plaster rocks, but haven&#039;t attached them directly to a board yet.  Normally I just make my own hills &amp; rock faces using the method in this article, or with Sculpt-a-mold.

For train terrain, I&#039;ve often seen them put a thin layer of Sculpt-A-Mold over the surface of the hard board, let it dry (gives you a rough surface to grip to), then after your plaster mold has set up enough to &quot;gel&quot; but isn&#039;t totally hard yet, you can flip it over onto the board, and let it finish drying (leaving the mold in place until it finishes setting up). It should follow any contours you have on the board - which should work well with your tunnel.  The tricky part is the timing, I think.  If you let it set up too much, before hand it may crack.  Too early, and it&#039;ll still be too sloppy.</description>
		<content:encoded><![CDATA[<p>Liquid Nails was my first thought, or some other construction adhesive.  We&#8217;ve used it in a lot of the foam structures we&#8217;ve built.  I have molded a lot of the plaster rocks, but haven&#8217;t attached them directly to a board yet.  Normally I just make my own hills &#038; rock faces using the method in this article, or with Sculpt-a-mold.</p>
<p>For train terrain, I&#8217;ve often seen them put a thin layer of Sculpt-A-Mold over the surface of the hard board, let it dry (gives you a rough surface to grip to), then after your plaster mold has set up enough to &#8220;gel&#8221; but isn&#8217;t totally hard yet, you can flip it over onto the board, and let it finish drying (leaving the mold in place until it finishes setting up). It should follow any contours you have on the board &#8211; which should work well with your tunnel.  The tricky part is the timing, I think.  If you let it set up too much, before hand it may crack.  Too early, and it&#8217;ll still be too sloppy.</p>
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		<title>Comment on #Wargaming terrain-Take the hill! by Ray</title>
		<link>http://blog.frosthawk.com/war-gaming-terrain-take-the-hill/comment-page-1/#comment-36</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Sat, 15 Jan 2011 20:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=387#comment-36</guid>
		<description>If you have a Plaster of Paris mountains which you made with rubber molds. How do you stick them to hard board?

One of my model train sets has a hardboard background that is in place to support the tunnel side wall and I need to stick the rock face molds onto the hardboard so the side of the tunnel (mountain) starts to look like rocks.. and idea what kind of glue I can use? I tried wood glue but the Plaster of Paris just pulls off... Thank you...</description>
		<content:encoded><![CDATA[<p>If you have a Plaster of Paris mountains which you made with rubber molds. How do you stick them to hard board?</p>
<p>One of my model train sets has a hardboard background that is in place to support the tunnel side wall and I need to stick the rock face molds onto the hardboard so the side of the tunnel (mountain) starts to look like rocks.. and idea what kind of glue I can use? I tried wood glue but the Plaster of Paris just pulls off&#8230; Thank you&#8230;</p>
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		<title>Comment on Anyone else looking forward to Super Dungeon Explore? by Veakari</title>
		<link>http://blog.frosthawk.com/anyone-else-looking-forward-to-super-dungeon-explore/comment-page-1/#comment-35</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Mon, 10 Jan 2011 04:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=692#comment-35</guid>
		<description>We haven&#039;t got to pick up the minis yet, but are making a board.  We played the demo this weekend with stuff we had around the house, it was a lot of fun.  I did the Kobolds, Key did the heroes.  He kicked my ass - but I&#039;m good with that.  =)</description>
		<content:encoded><![CDATA[<p>We haven&#8217;t got to pick up the minis yet, but are making a board.  We played the demo this weekend with stuff we had around the house, it was a lot of fun.  I did the Kobolds, Key did the heroes.  He kicked my ass &#8211; but I&#8217;m good with that.  =)</p>
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		<title>Comment on Anyone else looking forward to Super Dungeon Explore? by Phexin</title>
		<link>http://blog.frosthawk.com/anyone-else-looking-forward-to-super-dungeon-explore/comment-page-1/#comment-34</link>
		<dc:creator>Phexin</dc:creator>
		<pubDate>Mon, 10 Jan 2011 03:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=692#comment-34</guid>
		<description>It seems like the game is for sale now. I just picked up the various figurines from the Soda Pop Website.</description>
		<content:encoded><![CDATA[<p>It seems like the game is for sale now. I just picked up the various figurines from the Soda Pop Website.</p>
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		<title>Comment on Anyone else looking forward to Super Dungeon Explore? by Veakari</title>
		<link>http://blog.frosthawk.com/anyone-else-looking-forward-to-super-dungeon-explore/comment-page-1/#comment-33</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Thu, 16 Dec 2010 19:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=692#comment-33</guid>
		<description>I coulda swore at one point I had heard January, but cannot find that now for the life of me.  Summer seems so far away!</description>
		<content:encoded><![CDATA[<p>I coulda swore at one point I had heard January, but cannot find that now for the life of me.  Summer seems so far away!</p>
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		<title>Comment on Anyone else looking forward to Super Dungeon Explore? by Glimm the Gnome</title>
		<link>http://blog.frosthawk.com/anyone-else-looking-forward-to-super-dungeon-explore/comment-page-1/#comment-32</link>
		<dc:creator>Glimm the Gnome</dc:creator>
		<pubDate>Thu, 16 Dec 2010 19:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=692#comment-32</guid>
		<description>I&#039;m really looking forward to its release too.  My brother and I stumbled upon the demo at PAX and had a lot of fun playing through it (enough so that, we played again the following day with different characters).  I&#039;ve heard hints that they&#039;re aiming for it to be released summer 2011 so that it is available at the various cons, but I&#039;m not sure whether that is accurate.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really looking forward to its release too.  My brother and I stumbled upon the demo at PAX and had a lot of fun playing through it (enough so that, we played again the following day with different characters).  I&#8217;ve heard hints that they&#8217;re aiming for it to be released summer 2011 so that it is available at the various cons, but I&#8217;m not sure whether that is accurate.</p>
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		<title>Comment on What do you bring to the table as a PC? by Veakari</title>
		<link>http://blog.frosthawk.com/what-do-you-bring-to-the-table-as-a-pc/comment-page-1/#comment-30</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Fri, 06 Aug 2010 02:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=638#comment-30</guid>
		<description>Thanks, Kevin!  Watching &amp; listening sound like excellent advice.  I&#039;d have to agree, a 12 pack never hurts! ;)</description>
		<content:encoded><![CDATA[<p>Thanks, Kevin!  Watching &#038; listening sound like excellent advice.  I&#8217;d have to agree, a 12 pack never hurts! <img src='http://blog.frosthawk.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on What do you bring to the table as a PC? by Kevin</title>
		<link>http://blog.frosthawk.com/what-do-you-bring-to-the-table-as-a-pc/comment-page-1/#comment-29</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Fri, 06 Aug 2010 01:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=638#comment-29</guid>
		<description>What do I bring as a player? Physically? As little as possible to be honest; my dice, some paper and a pencil, and probably some cash for food. Maybe a 12-pack of something cold that is the beverage of choice for participants. That about sums up what I need to play. However, I also try to bring ideas and oportunities and maybe leave disbelief at the street corner to be picked back up later when the gaming is done.

Advice? Well, I&#039;ve not stepped into a new gaming group that I wasn&#039;t just creating myself often. So I can only speak of the one time I did that. My advice is to watch and listen more than you speak and ignore. Gaming groups sometimes have some unspoken rules and ways they do things. But by all means jump in and get involved. Gaming is a grup activity for a reason, players (including the GM) need to bounce thoughts and ideas and actions off one another. That&#039;s the beauty of this game.</description>
		<content:encoded><![CDATA[<p>What do I bring as a player? Physically? As little as possible to be honest; my dice, some paper and a pencil, and probably some cash for food. Maybe a 12-pack of something cold that is the beverage of choice for participants. That about sums up what I need to play. However, I also try to bring ideas and oportunities and maybe leave disbelief at the street corner to be picked back up later when the gaming is done.</p>
<p>Advice? Well, I&#8217;ve not stepped into a new gaming group that I wasn&#8217;t just creating myself often. So I can only speak of the one time I did that. My advice is to watch and listen more than you speak and ignore. Gaming groups sometimes have some unspoken rules and ways they do things. But by all means jump in and get involved. Gaming is a grup activity for a reason, players (including the GM) need to bounce thoughts and ideas and actions off one another. That&#8217;s the beauty of this game.</p>
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		<title>Comment on #GenCon tips from around the web by Veakari</title>
		<link>http://blog.frosthawk.com/gencon-tips-from-around-the-web/comment-page-1/#comment-28</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Fri, 23 Jul 2010 23:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=503#comment-28</guid>
		<description>Great info from Jess Hartley from http://jesshartley.com/, about Conventions for the Aspiring Game Professional (and it&#039;s on sale now at http://rpg.drivethrustuff.com/product_info.php?products_id=64607).  Lots of tips on making your first impression, without being overbearing.  Check it out!</description>
		<content:encoded><![CDATA[<p>Great info from Jess Hartley from <a href="http://jesshartley.com/" rel="nofollow">http://jesshartley.com/</a>, about Conventions for the Aspiring Game Professional (and it&#8217;s on sale now at <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=64607" rel="nofollow">http://rpg.drivethrustuff.com/product_info.php?products_id=64607</a>).  Lots of tips on making your first impression, without being overbearing.  Check it out!</p>
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		<title>Comment on Gearing up for Origins &amp; Gencon by Veakari</title>
		<link>http://blog.frosthawk.com/gearing-up-for-origins-gencon/comment-page-1/#comment-27</link>
		<dc:creator>Veakari</dc:creator>
		<pubDate>Wed, 14 Jul 2010 22:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.frosthawk.com/?p=284#comment-27</guid>
		<description>Ran across this article today http://dev.koonsolo.com/222/turn-your-workplace-into-an-rpg/  Couldn&#039;t find an Android equivalent but thought it&#039;d be an entertaining little app.  http://www.epicwinapp.com/</description>
		<content:encoded><![CDATA[<p>Ran across this article today <a href="http://dev.koonsolo.com/222/turn-your-workplace-into-an-rpg/" rel="nofollow">http://dev.koonsolo.com/222/turn-your-workplace-into-an-rpg/</a>  Couldn&#8217;t find an Android equivalent but thought it&#8217;d be an entertaining little app.  <a href="http://www.epicwinapp.com/" rel="nofollow">http://www.epicwinapp.com/</a></p>
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